L2M

Last two minute report data from the NBA

View the Project on GitHub atlhawksfanatic/L2M

L2M

Articles

Description

This repository is meant as a way to maintain the Last Two Minute (L2M) reports that the NBA releases for certain NBA games. The clean, processed version of the data can be found in 1-tidy/L2M/L2M.csv while the corresponding R code to create this data is scattered across the 0-data and 1-tidy folders. The 0-data/L2M/ folder hosts the raw data (in pdf form).

Season Games Grades per period Calls per period IC per period CC Percentage INC per period Bad Calls Percentage CNC per period
2015 139 11.27 4.82 0.15 97% 1.37 25% 5.08
2016 439 12.88 4.77 0.21 96% 1.66 29% 6.45
2017 428 15.00 4.15 0.08 98% 2.49 39% 8.36
2018 475 19.67 4.14 0.12 97% 2.46 39% 13.07
2019 453 21.30 3.63 0.14 96% 2.54 43% 15.12
2020 389 18.07 3.79 0.15 96% 1.08 25% 13.19
2021 405 17.18 3.85 0.19 95% 0.87 22% 12.47
2022 441 17.53 4.18 0.19 95% 1.18 26% 12.18
2023 474 20.80 4.41 0.16 96% 1.15 24% 15.24

All games with L2M Call Accuracy updated through 2023-06-12

Season Playoffs Games Grades per period Calls per period IC per period CC Percentage INC per period Bad Calls Percentage CNC per period
2015 FALSE 113 10.74 4.84 0.15 97% 1.36 24% 4.54
2015 TRUE 26 13.40 4.74 0.14 97% 1.43 25% 7.23
2016 FALSE 410 12.58 4.81 0.21 96% 1.58 28% 6.18
2016 TRUE 29 17.26 4.12 0.18 96% 2.82 43% 10.32
2017 FALSE 403 14.81 4.14 0.08 98% 2.46 38% 8.21
2017 TRUE 25 18.29 4.18 0.04 99% 3.07 43% 11.04
2018 FALSE 452 19.79 4.14 0.11 97% 2.47 39% 13.18
2018 TRUE 23 17.35 4.12 0.23 94% 2.42 41% 10.81
2019 FALSE 422 21.19 3.66 0.14 96% 2.57 43% 14.97
2019 TRUE 31 22.67 3.33 0.15 95% 2.21 43% 17.13
2020 FALSE 364 17.89 3.80 0.15 96% 1.09 25% 13.01
2020 TRUE 25 20.50 3.67 0.13 96% 1.03 25% 15.80
2021 FALSE 379 17.13 3.82 0.18 95% 0.84 22% 12.48
2021 TRUE 26 17.87 4.26 0.29 93% 1.26 28% 12.35
2022 FALSE 412 17.31 4.16 0.19 95% 1.17 25% 11.98
2022 TRUE 29 21.17 4.47 0.23 95% 1.33 27% 15.37
2023 FALSE 442 20.64 4.40 0.16 96% 1.15 24% 15.09
2023 TRUE 32 23.17 4.58 0.14 97% 1.19 23% 17.39

L2M Call Accuracy updated through 2023-06-12

The process for compiling the L2M dataset is to:

  1. Download the raw data, these are broken up into the different years which the NBA has collected L2M:
    • Archived which begins on 1 March 2015 and goes through the 2017 NBA Finals.
    • 2017-18
    • 2018-19 - which changes formats to online only after the 2019 NBA All Star Game (February 21, 2019 is the first). This requires the splashr package to handle scraping of the NBA website.
    • 2019-20 - almost exclusively online with only a few PDF games. Use of the splashr package is required.
    • 2020-21 - no substantial changes from the previous season and all were able to be downloaded with the splashr package.
    • 2021-22 - no substantial changes from the previous season and all were able to be downloaded with the splashr package.
    • 2022-23 - current season and so far no PDFs. splashr package required.
  2. Read in the pdf files through the pdftools package:
  3. Download box scores for games from basketball-reference.com for score and rosters to match up committing/disadvantaged players.
    • File depends on .rds files created in step 2 to be present in directory.
  4. Combine L2M reports with box score information

Variables

The final output includes the following variables:

And an overview of the changes in L2M reporting is provided in 2-eda/2-through-2019-finals. Further, there is a bit of a how-to for downloading and extracting data on the L2M that is provided in 2-eda/2-how-to-last-two-minutes